Factsheet
Developer:
Silverware Games, Inc.
Based in Massachusetts, USA
Release date:
30 January, 2013
Website:
compositionj.com
Regular Price:
USD | $.99 |
Concept
Abstract puzzler inspired by Piet Mondrian and Jezzball.
Description
Gameplay DescriptionDraw walls, build combos, and clear 3D boxes in this minimalist puzzler. Keep a box on screen when another one clears to combo up. Balls only break through walls that are still growing so time your new walls carefully.
History"Composition J" started as Silverware Games' first project, "Jezz Cubed," back in 2006. Players said the mechanics were good but some design decisions were weak including the aesthetics. Now in 2013 I have a better design perspective and have fixed the major flaws in its design. Stephen Webster, who has also composed for a number of Silverware Games projects, provided the dynamically composed sound track's unique sound based on his latest album "Acronyms Save Ink." Jordan Fehr, of "Super Meatboy" and "Hotline Miami" fame, among others, provided the sound design.
Features
- "Post-neoplasticism," based on Piet Mondrian's Neoplasticism, the art is composed of only axis aligned boxes colored red, yellow, blue and the non-colors black and white. "Fez" approaches this style but still includes some needless colors and unaligned boxes.
- Dynamic music composition where higher combo layers bring in extra instruments as in "Bit Trip Runner."
- "Juicy" design involving a tweener capable of animating even whole number values.
- "Flow" mechanic where balls move faster as you score more combos and the player can drop down to a lower combo any time.
- Quick relaxing way to fill a few minutes on the go with roughly 15-30 minutes of endless mode arcade style game play.
Videos
Trailer YouTube
Images
Logo & Icon
Selected Articles
- "Michael Silverman's Composition J is a love letter to both Piet Mondrian's work and classic Windows Entertainment Pack PC game JezzBall."
- Mike Fahey, Kotaku
Additional Links
Original Soundtrack Inspired by Stephen Webster's "Acronyms Save Ink"
Available at: https://soundcloud.com/stephen-webster-2/composition-j.
About Silverware Games, Inc.
Boilerplate
We believe games can be more just a pastime — they can improve your world. We are working to create a community where its ok to be yourself, have fun, and actually be social.
Silverware Games, Inc. is based in Boston, Massachusetts.
We take pride in supporting diversity in creativity by hiring talent all around the globe.
We love fun, and we thrive on making games to help people find the fun in life.
To help build a community and try to heal the rift that old style social media causes we are building SWGIO.COM a new kind of network that is actually run by humans, not algorithms.
We are building the Matchyverse, a series of casual and colorful multiple genre games staring Matchy Star and friends. Matchy Match-3, pet sims, clickers, puzzles - and we continue to grow.
About The Matchy Star Franchise
Matchy Star is a casual action puzzle game where your dapper ships collect matches as you make them and you must rely on logistical skills rather than luck. Matchy and the wacky Alpha Galaxy are a universe unto themself, with tons of locations and characters. It's difficult making a new kind of game and new set of characters when own world is full of angry tweets and politics but we are up to the challenge! Our goal is to build a community around our Cozy, Fun, and Family Friendly universe, the "Matchyverse."
More information
More information on Silverware Games, Inc., our logo & relevant media are available here.
Composition J Credits
Michael Silverman
Project Lead
Stephen Webster
Composer, Freelancer
Jordan Fehr
Sound Design, Freelancer
Contact
Inquiries
michael@silverwaregames.com
Twitter
twitter.com/silverwaregames
Michael's Twitter
twitter.com/michaelplzno
Discord
discord.silverwaregames.com
Facebook
facebook.com/SilverwareGames
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks